Pine Tree
Though normally inanimate, this pine tree was set loose by one of Santa's own harvesters.
Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit regenerates, which allows it to heal as though always stationed in a village.
Information
Advances from: | |
Advances to: | Christmas Tree |
Cost: | 20 |
HP: | 52 |
Movement: | 4 |
XP: | 30 |
Level: | 1 |
Alignment: | neutral |
ID | Pine Tree |
Abilities: | ambush |
Attacks (damage - count)
crush melee | 10 - 2 impact | ||
pine spears ranged | 5 - 3 pierce |
Resistances
blade | 0% | pierce | 60% | |||
---|---|---|---|---|---|---|
impact | 40% | fire | -50% | |||
cold | 30% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 20% | |
Cave | 3 | 20% | |
Coastal Reef | 2 | 20% | |
Deep Water | - | 0% | |
Flat | 1 | 20% | |
Forest | 1 | 40% | |
Frozen | 1 | 40% | |
Hills | 2 | 30% | |
Mountains | 3 | 30% | |
Mushroom Grove | 2 | 30% | |
Sand | 2 | 20% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 20% |